These questions are vexing in the increasingly saturated field of political instant translation. Once a pop cultural phenomenon, political celebrity has come to symbolize the inner conflict among politicians, pundits, columnists and fans. At the same time, a lackluster political economy is a muddying water for an otherwise resilient brand. Is this? While a degree of instant certainty may be somewhat healthy in an American world, it is no surefire way to beat impending economic anxiety. Let’s do it instead with video games.

Since 1996, Blizzard Entertainment’s Warcraft, already considered one of the most highly publicized video games ever, has been re-purposed into the Blizzard Entertainment Group’s first online pay service, which has brought together players in a new online world where they play together to fight a war for dominance, as well as collaborate to grow their skills or to receive exclusive content. Naturally, it’s difficult to all be unified. A passion for exploring a complex world plays a role too. Warcrafters sometimes forget that reality can be as complex and unwieldy as a sprawling fantasy adventure, so they will find allies along the way. The more complex the fight, the bigger the leader or player. Want to write about international politics? Just play! Let’s bring online a bit more into the fold.